The most striking concern about gamification in classrooms is the “Ghost Effect”—a phenomenon where students master a game without grasping the academic concepts. | Photo: iStock/ Getty Images In a brightly lit classroom in Ghaziabad, the usual morning silence of a Class 8 Math period has been replaced by a flurry of digital excitement. On a screen at the front of the room, a leaderboard flickers. Students aren’t just solving for variables; they are competing for “All-Star” status. (Sign up for THEdge, The Hindu’s weekly education newsletter.) Published – April 24, 2026 04:44 pm IST Share this: Click to share on WhatsApp (Opens in new window) WhatsApp Click to share on Facebook (Opens in new window) Facebook Click to share on Threads (Opens in new window) Threads Click to share on X (Opens in new window) X Click to share on Telegram (Opens in new window) Telegram Click to share on LinkedIn (Opens in new window) LinkedIn Click to share on Pinterest (Opens in new window) Pinterest Click to email a link to a friend (Opens in new window) Email More Click to print (Opens in new window) Print Click to share on Reddit (Opens in new window) Reddit Click to share on Tumblr (Opens in new window) Tumblr Click to share on Pocket (Opens in new window) Pocket Click to share on Mastodon (Opens in new window) Mastodon Click to share on Nextdoor (Opens in new window) Nextdoor Click to share on Bluesky (Opens in new window) Bluesky Like this:Like Loading... Post navigation Telangana Govt announces ₹10 lakh, Indiramma House and job to RTC driver Shankar Goud’s family Park Hyatt Hyderabad Thanksgiving feast: glutton up with gratitude